So considering this, the MMO Round-Up from now on will be a weekly, maybe bi-weekly column (depending on the news) and I’ll focus more on “out of the ordinary” and interesting news, rather than patch notes, holiday events and other boring stuff that you probably already know if you’re playing that certain game.
On a related note, this section (same as the Titan one) is still open to contributions. If you have an idea and a bit of summer free-time put aside, do let me know.
Defiance [new video on the Volge, the main bad guys of the Defiance universe and the protagonists of the game’s newest event.]
Compared to our current maps, it’s a lot tighter so it allows for a lot more tactical movement, especially within the facilities and outposts. There are a lot more underground areas, places to have very focused infantry fights. We have a few areas like that in PlanetSide 2, such as Bio Labs and a lot of the facilities that have been revamped have that within them.
Because Nexus is a relatively smaller map, the density of that is a lot tighter. So if you just want to play infantry and just go from outpost to outpost, your ability to do that and remain in the action pretty much non-stop is a lot better within Nexus.
I consider it to be our biggest challenge; contextualizing the action in PlanetSide 2 to make a compelling viewing experience is an enormous challenge. It needs two things to come together really well, that is the observer camera system; allowing you to see not only an overview of where the world is, but also first-person views of what the player is seeing. Being able to, at a glance, see a scoreboard and the mini-map, to understand where the players are moving and what they’re accomplishing, all those pieces are really important and that’s entirely on our end to develop.
Upcoming / Beta
Final Fantasy XIV [A new gameplay video, also showcasing the PC version.]
EverQuest: Next [This is a seriously awesome compilation of EVERYTHING we know about the game so far. Everything. 😮 ] – EQNexus
Direct quote from John Smedley at SOE Live 2012
Playable version by the end of the year
Players will get their hands on an actual release version of what we’re doing late [this] year – and I don’t mean a beta
Uses Forgelight game engine
Currently used in Planetside 2
Warhammer 40k: Eternal Crusade [The dev team has planned two 1-hour AMAs for today. One has already taken place (see the link to the right) and one will take place at 4pm EST (1PM PST, 9pm UTC). Live stream below. The answers from both sessions will be posted on the game’s subreddit] – Twitch VOD
The Repopulation [PvP Overview – in a nutshell, EVE Online warfare with some interesting additions. Awesome.] – Official Website
Players begin the game as Reserve members of the military, which means that they may not attack or be attacked in Protected regions. Each of the two main factions has roughly a third of the world marked as owned and protected by their faction. Reserve military members may not attack or be attacked by rival factions while in these protected regions. There is a full complement of tiers in these protected regions, so players who wish to avoid PvP entirely, may do so on Normal servers.
You may switch to Active military at any time, but if you do so you will be unable to switch back to Reserve for a period of time. Active Military members can attack or be attacked by other Active Military members of hostile nations. Once you step outside of the protected regions and into the contested regions you are under the same rules of active military. Enemies of your faction or nation are able to attack you at will.
Cities can also be used to launch sieges on rival nations. We’ll cover sieges in detail in a future article, but suffice to say that the sieging process will require careful planning, and will be window based so you won’t wake up to find your hard work completely lost. The risk of losing a city is very real though. Nations would be wise to form alliances, and not alienate themselves from the rest of the server. Cities provide defense to friendly players, as well as being hubs for shopping, entertainment and missions.
Videos / Pics
Opinions / Interviews
10 Franchises that would make great MMOs [A pretty terrible list, but with a few gems on it like Fallout and Planescape Torment.] – Massively
OK, Ernest Cline’s geek novel about a group of gamers in the near-future who compete online to become the successors of a massive software company might be the least-known item on this list. Still, it’s absolutely perfect for an MMO conversion because the book is about an MMO to end all MMOs. The online game, OASIS, is every game and virtual world and sandbox experience known to humanity, and the fact that it’s about leveling up, collecting loot, building forts, staging massive PvP battles, and fighting evil corporations makes this an irresistible notion.
Have traditional MMOs had their time? [In other words, have publishers and devs FINALLY realize that the WoW model is not a good bet for the future or even the present? About time.. Now I just hope they don’t go over-board with MOBAs and Shooters. What? Too late for that? Oh well.. ] – Eurogamer
Skybox pleasures [When’s the last time you looked up in an MMO? I remember being floored by Outland’s sky, but ever since I can’t really remember any other MMO world that impressed me with its background. Here’s a short look on the skyboxes of a few popular games.] – GamingSF
Guild Wars 2 [Significant changes
Age of Wushu (NA) [The release date for its first expansion, Legends of Mount Hua, has been pushed back a bit and is now set to August 8. Check the link for all the features that will be debuting with this new expansion, or watch the trailer below.] – Official Website
CCP [Interview with the company’s CEO and with their new Product Development lead, Sean Decker. Coming from EA, he created quite the commotion in the EVE community, so I guess they felt the need to clarify some issues, like EVE’s business model for example.] – Massively
Hilmar went on to reveal that CCP’s plans to infiltrate the wide world of mobile gaming are well underway. Former EVE producer Jon Lander has taken on the task of managing the company’s mobile offerings, and this year will be mostly spent preparing for next year’s full-scale app development. The first apps to be released will be “cohort apps to the EVE universe,” explained Hilmar, describing them as companion apps to enhance the game experience.
TERA [interview with Patrick Sun about the new Corsairs’ Stronghold battleground.] – ZAM
The Stronghold patch brings a ton of changes to players, perhaps the biggest set of any patch to date. It contains a lot of class balances players have been asking for as well as some changes to leveling and dungeons. The Alliance system will come into play in an update later this summer, and it’s really going to evolve the political system in an awesome way. Your objectives as a player will change, even if you’re not in a dungeon or battleground. It’ll give you something to fight for and defend at all times, and I think the players will dig it.
Upcoming / Beta
Firefall [Trailer showcasing the newest instance added to the game, Blackwater Anomaly. P.S. The game is FINALLY going into Open Beta on July 9th.]
Wildstar [exclusive interview with Senior PvP Systems Designer Jen Gordy] – WildstarOnline.de
My favorite aspects of PvP:
Getting a friend or group of friends to strategize with you to take down the enemy or change the tide of a battleground.
The adrenaline rushes as I’m playing in a shared zone on the PvP ruleset server: avoiding large crowds, getting jumped, or picking fights.
There are PvP specific crafting ingredients. Players will find these in loot bags (rewards for public events in the map), vendors, and through salvaging PvP gear.
Through all of our arena playtesting, in beta and internally, I have seen many different variations of team makeup. Because you can choose your ability loadout before the match, a team that consisted of a Tank, Healer, and DPS in one match, may be a Healer and 2 DPS on the next. During testing, I’ve seen successful DPS trios, Tank trios, 2 Healer + DPS, 1 Healer + 2 Tank.
Runescape 3 [Release date set for 22 July! Check the link for all the new stuff that this version will bring.] – Official Website
Guides / Tips / Giveaways
MU Rebirth [Closed Beta Keys Giveaway – 100ish keys left!] – MMOSITE
The Elder Scrolls Online [Race Guide for the Aldmeri Dominion faction] – TenTonHammer
Videos / Pics
Wurm Online [Dev Diary with